Preamble: Europe Under Fire 3 offers a variety of game types and styles on a well-crafted map of Europe
Map Design
- A superbly crafted map of Europe
- Random elements to make the map look slightly different every time
- Low file size in comparison to other World maps and Europe maps
Features
- Multiple game play styles, types and mechanics make each playing experience a different one
- The ability to choose the starting and ending age and the set up of the teams
- Choose between random starting points and historical starting points
- Choose between standard resources and deathmatch resources
- Deathmatch fanatics no longer have to worry about resources depleting as in deathmatch mode they will be supplied with an infinite amount.
Game types
- Standard: Your standard Empires Action settings
- Nomad: Your citizens start scattered around the map
- Boat Launch: Choose where to start your civilization by landing your citizens where you want
Game Mechanics:
- Standard: Standard Empires game mechanics
- Unlimited resources: Gold, fish and wood will replenish themselves as the game goes on
- Treasure Chests: Multiple treasure chests are hidden around the map, if you can uncover them you
can gain an advantage for your civilization
- Europe Blood: Soldiers spawn at your town center, for every 100 kills you get to upgrade your soldiers.
- Anti Blood: Players are rewarded for the number of deaths they tally up as opposed to the number of kills.
- Armory: The armory requirements for certain units has been removed.
- Fortresses: Fortresses have been augmented so they now have special abilities. The British Fortress is cloaked and heals units. The Russian Fortress produces free conscripts. The French Fortress comes with an AA battery. The German Fortress comes with a tower. The American Fortress produces a field of mines around it.
- Regicide: Each player starts with a king, if the king dies you lose.
- Point Capture: Victory can be achieved but controlling various strategic points.
- Kidnapping: Each player has a king that can be kidnapped and used to produce gold.
If you have downloaded this scenario before I posted this message, you need to download it again.
Intrepid (id: iNtRePiD)
File Author
Posted on 05/25/04 @ 01:08 PM
Thanks for the review. One note though, it normally isn't considered good reviewing etiquette to lower the score of multiplayer scenarios on the account that they fail to provide a story. If I were to give this map a story it would be fairly lame and would only serve as a hassle to players.
LittleNick6
Posted on 06/01/04 @ 11:05 PM
when you download it after it is done do you have to unzip the file. and if so how do i get to play it on Empires
Intrepid (id: iNtRePiD)
File Author
Posted on 06/25/04 @ 07:53 PM
Updated - See file description for changes.
If you downloaded the file before you will need to download it again.
[Edited on 06/25/04 @ 08:47 PM]
Intrepid (id: iNtRePiD)
File Author
Posted on 06/27/04 @ 01:08 AM
Expect an updated version of EUF 3 to come out shortly in the upcoming week.
Intrepid (id: iNtRePiD)
File Author
Posted on 07/08/04 @ 12:48 PM
Updated
- Stone mine problem fixed
- Upgraded objectives system
- Point capture timer fixed
- Europe Blood Kill counter fixed
Intrepid (id: iNtRePiD)
File Author
Posted on 08/01/04 @ 05:31 PM
Updated
- Fixed Us Mine bug in Fortress mode
- Russian conscripts do train from fortresses as fast