
The ship is made up of three parts: The main deck, which is a pretty big, pretty long area made up of 8 cannons (four on each side, all having had their speed reduced to 0 and renamed "Port Cannons" and "Starboard Cannons"), two masts (enlarged flagpoles), a surrounding fence, and scattered gunpowder barrels and storage crates. The aft part is a raised bridge with a lion picture painted onto the centre of it and a thick wall around it. I want to add more features to it (hopefully I'll find a unit or building that can pass for a wheel). There are two sets of stairs leading up to the bridge, a door between the stairs leading to the inner quarters, and two torches between the door and the stairs. The bow of the ship is slightly raised and features a statue. The whole ship is built on cliffs surrounded by deep water, so that when you're on the ship and look off the side of it, you'll get the impression that you're on a deck. Then I add some surrounding vessels and enlarge when (if you're using the template for a cutscene, the ships can of course be shrinked when you're done with the cutscene or whatever you need the ship deck for) so that they look 'right' in relations with the true-to-real-scale ship deck (which takes up surprisingly much of my 100 by 100 map I'll post screenshots as soon as I can. She is, in my opinion, pretty nice PS: If anyone have suggestions for what else I can put on the deck, I'll be really grateful. As of now I've got archers, various commoners (renamed to cannoneers), and a doggie. I'd like to somehow put the bomb slinger's bombs on the deck (as cannonballs by the cannons), but I haven't figured out a way to do this... [This message has been edited by Midgard Eagle (edited 10-31-2003 @ 07:12 PM).]
This template features a realistic deck of a woodem Middle Ages-era warship for you to use in your own scenarios. ). I plan to add some ambient "ship" sounds as well to add to the atmosphere.
As with any template, this one is not really a ship deck. As such, it can only be viewed from certain angles, mainly due to the fact that I can't make 90° hills, so that if you look at the ship from the sea, you'll see the hills running off the sides of the deck (I'll try hiding this by making the ship belong to a player I don't share Line of Sight with and then reveal only the deck and the surrounding water)..
Midgard Eagle