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Topic Subject: What's wrong with this picture?
posted 03-01-06 08:52 AM EDT (US)   
Picture

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...All American Bunny.....
Replies:
posted 03-01-06 08:59 AM EDT (US)     1 / 19  
posted 03-01-06 03:04 PM EDT (US)     2 / 19  
Yes. That's what happens when the difficulty level is set to 11. With that being said.

What is wrong with this next picture?

Picture 2


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...............(\ /)................
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.............<( < )...............
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...All American Bunny.....
posted 03-01-06 05:05 PM EDT (US)     3 / 19  
pop limit? huge!
posted 03-01-06 05:05 PM EDT (US)     4 / 19  
Pop limit 1,000,000?

Quote:

difficulty level is set to 11

I dont play the computer much but how do you get to level 11?

And btw you have way too much time on your hands mate!

posted 03-01-06 05:39 PM EDT (US)     5 / 19  
How do you do that! _o0XxX0o_ has yet again discovered a magical trick!

"Also, I'm no clearer on what WIFOM is really, although I gather it's something to do with Thymole being gay..." -Sassenach
"I don't lie in my claims and I don't intend to." -WeeMicky
"OH MY GOD A DINOSAUR" -Peter Fallon
posted 03-01-06 07:12 PM EDT (US)     6 / 19  
A million pop can be easily done in a scenario, but not an action random map script. Like the one in the picture.

Ok, it is a hack program.

Altering the stat once keeps it set that way. In an online game people where wondering how an rms had population limit numbers like; 50 or 999999.

BTW. Altering the pop limit in an rms most likely makes the game go OOS. It did a couple of times when I set it for 999999.

Here is what happens when hacking the difficulty level and playing an rms game the next time.

Picture Look carfully.


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...............(\ /)................
..............(^.^)...............
.............<( < )...............
...............(/ (/................
...All American Bunny.....

[This message has been edited by _o0XxX0o_ (edited 03-01-2006 @ 07:29 PM).]

posted 03-01-06 07:47 PM EDT (US)     7 / 19  
Damn you got me on that one. Infact, I don't think I've even clicked mp so wouldn't know what's changed. Me and my ignorance!
posted 03-01-06 07:51 PM EDT (US)     8 / 19  
the difficulty scroller is slid over to where it should be on level 7 or so but it says jester

.::|Empires|::.
.::| The Battle for Berlin|4.6|Trench Warfare|4.4|::.

"I fear we have awakened a sleeping giant and filled him with a terrible resolve."-Admiral Yamamoto, Commander of the Japanese Fleet attacking Pearl Harbor.
posted 03-01-06 08:25 PM EDT (US)     9 / 19  
Ok, I just played an online rms game where I hacked in and played a 2v2 imp with a population limit of 666, and it did not go OOS. It got a lot of laughs!

.....................................
...............(\ /)................
..............(^.^)...............
.............<( < )...............
...............(/ (/................
...All American Bunny.....

[This message has been edited by _o0XxX0o_ (edited 03-01-2006 @ 09:39 PM).]

posted 03-02-06 08:31 PM EDT (US)     10 / 19  
Tis quite hilarious!

"Also, I'm no clearer on what WIFOM is really, although I gather it's something to do with Thymole being gay..." -Sassenach
"I don't lie in my claims and I don't intend to." -WeeMicky
"OH MY GOD A DINOSAUR" -Peter Fallon
posted 03-06-06 00:31 AM EDT (US)     11 / 19  
How about this one?

Picture


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...............(\ /)................
..............(^.^)...............
.............<( < )...............
...............(/ (/................
...All American Bunny.....
posted 03-07-06 06:31 PM EDT (US)     12 / 19  
It appears to be a recording...I know so little about the way they work, but i would guess it doesn't record dialogue between a player and the console...like yelling at him for pop cap and such....but I don't know

"Also, I'm no clearer on what WIFOM is really, although I gather it's something to do with Thymole being gay..." -Sassenach
"I don't lie in my claims and I don't intend to." -WeeMicky
"OH MY GOD A DINOSAUR" -Peter Fallon
posted 03-08-06 03:44 AM EDT (US)     13 / 19  
It may be hard to see, but not impossible.

JZ_Godzilla is the focused player, therefore the "Airport has the maximum number of planes assigned to it" applies to that player(green).

However, GZ_Godzilla has no airport.

On a rare, once ever, occurance, hacking a number value to alter a recorded game, had that effect.

Seeing a recorded game, and watching to see who wins. Then honing in on a the winner's foragebush at the restart of the game. Then changing the food on the winners bush from say 1980, to say 10, makes the apples deplete at the begining of the game, thus altering the outcome expotentialy. You hear the game say; "not enough wood" when the player builds a barracks that was built in the normal course of the game, because there was not enough food to make the workers to chop the wood, to build the barracks, that makes infantry to make a rush that never happens, when it happened before...

That's why you see a vast army enter a completely undefended town, hang around for a few seconds, then make a hasty retreat. In the original version, the vast army was met with resistance. And also due to the numbering system of units, villagers are sent into infantry formations to fight, and infantry are sent to gather resources. lol


.....................................
...............(\ /)................
..............(^.^)...............
.............<( < )...............
...............(/ (/................
...All American Bunny.....

[This message has been edited by _o0XxX0o_ (edited 03-08-2006 @ 03:45 AM).]

posted 03-08-06 06:45 AM EDT (US)     14 / 19  
OK, and again, What about this pic?

Picture


.....................................
...............(\ /)................
..............(^.^)...............
.............<( < )...............
...............(/ (/................
...All American Bunny.....
posted 03-08-06 09:45 AM EDT (US)     15 / 19  
LOL, the tres?

Muahahahahahaha


Projects released:
-The Battle for Madrid Spanish Civil War
-The Battle for The Hell Vietnam War
-The Battle for Stalingrad (Parts 1,2,3 and 4) WWII
posted 03-08-06 09:52 AM EDT (US)     16 / 19  
little Ponies?
posted 03-08-06 04:05 PM EDT (US)     17 / 19  
Scaled objects in the editor. The large horse is a hacked graphic scale 2x size. Scaling objects in the editor mode is impossible under normal conditions.

.....................................
...............(\ /)................
..............(^.^)...............
.............<( < )...............
...............(/ (/................
...All American Bunny.....
posted 03-08-06 04:57 PM EDT (US)     18 / 19  
cool, can you scale a plane? And how did you hack it?
posted 03-09-06 02:39 AM EDT (US)     19 / 19  
Like an old habit, I use the same hack program that I have been using since the 90's. The "cheat o matic". It basically searches any running application for a set number, then change the number for the object, to search again. The program looks for all simular numbers, and when changed, looks for the exact specified number from the remaining pool of numbers, till it finds it. At that point, any value can be set, and even locked to stay the same.

For the scaled object I had a set of objects to click on changing the scale to a preset number each, then searched on the program till it found it. Once it did find it, the number value(representing the graphic scale) could be set and reset for the object, even in the editor mode. Unfortunately it could not be saved, but when set in editor, it would stay the same at the start of the game.

However, setting a building to 0 hitpoints, the building behaves in a "ghost" like fashion in which it can be saved and... it still functions. This would be good for making indestructable gates that can't be deleted or locked by owning player. And still open and close without be able to be destroyed. This also works with wonders. For example, this pic;

Picture

Im not sure how it works for non buildings, but it's worth a look at, And can be done in the editor, saved and set before the scenario, and without triggers.


.....................................
...............(\ /)................
..............(^.^)...............
.............<( < )...............
...............(/ (/................
...All American Bunny.....
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