
The Auto Battle Generator is likely something used by Stainless Steel to balance and test units. It creates a set of tiggers when ran pits units in a duel and logs the results, which include health and time to kill. Its really very amusing when you set up mismatches such as King Tigers vs Conscripts. I'm sure Automatch players can use this to effectively test units and see what is better. Scenario designers To get it, open up the scenario editor and hold Resource Ammount controls how much units are created per round. You guys can probably figure out more about this and the triggers used to do it than me. So get to work!
Time Limit obviously controls how long a round will go.
Acceptable Variance controls how much more of a certain unit than another can there be.
Max Iterations controls how much rounds per match (scenario ends after).
Angel AzN | News Editor Lead EH, HeavenGames LLC
"Damn the torpedoes! Full speed ahead!" -Admiral Farragut, Civil War Battle of Mobile Bay
HeavenGames • Empires Heaven | 3DMark05 Score • 3DMark03 Score | WearYELLOW