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Campaigns » THE BATTLE FOR STALINGRAD - PART 1
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THE BATTLE FOR STALINGRAD - PART 1
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Author |
File Description |
Blascapone |
Posted on 09/28/05 @ 11:08 AM
File Details |
Style: |
Other |
# of Scenarios: |
1 |
Version: |
Empires: Retail Release |
THE BATTLE FOR STALINGRAD-PART 1-TOGETHER WE CAN RESIST
Fight in this first scenario defending the city of the german attack. Land in Volga’s riverside, defend the Main granary and try maintain in your hands the factories.
*Features of the campaign*
- Land on the riverside of the Volga
- Assault the Red Square
- Fight in Central Station
- Defend the Pavlov’s house
- Fight in Red October Factory
- Visit the Stalingrad’s sewers
- Steal documents
- Capture a tank
- Attack on massive tank assaults
- Take the control of the vast Red Army
- And kick the Nazis out of Stalingrad!
Comrade, we know that it isn’t your first battle, don’t let us down! Good luck!
I SPENT MUCH HOURS OF 2005 SUMMER MAKING THE CAMPAIGN, THINK IT, I AM VERY GRATEFUL ALL PEOPLE THAT COMMENT OR DO A REVIEW OF THIS CAMPAIGN
Blascapone – General hidalgo
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Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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FireTriton |
Posted on 10/05/05 @ 09:42 PM
Playability: 5
Very nice job! I loved every minute of it, even if it was frustrating. The game plays rather smoothely, which is awesome.
Balance: 4
Also a good job. Attack and health points for both sides made it challenging, but maybe not enough. It needs a little more tweaking.
Creativity: 4
Why a 4? It's average. Stalingrad has been made before (including by me), as also the quizzes have. However, I liked how you implemented the Russian resistance and Steal a tank objectives.
Map Design: 3
Again, average. Had very good details, and I was impressed by the rails near the factories. But some areas of the map seemed repetitve. Boundaries on some parts seemed a little too obvious.
Story/Instructions: 4
Again, with the implimentation of the quizzes, the story of Stalingrad was made more enjoyable. I gave it a 4 because on one mission, the one where you had to get the munitions trucks, it took me forever to find where I had to park them because you werent specific. I had to open the guide to learn you had to park them on the far side.
Additional Comments:
All in all a pretty good map, and I look forward to playing the other ones. |
Phoenix_SoR |
Posted on 10/06/05 @ 01:47 PM
Very nice Blascapone, I enjoyed it quite a bit. One complaint so far is the part about the trucks. But so far it's been great, a little similar to a campaign I was making especially in the rail road tracks. But I'm not sure if I want to post this campaign yet seeing as its in a trigger stalemate lol.
Oh and one thing that I saw that was'nt necessary in your, "read me for the battle of Stalingrad" was...
"- I don't want play as a Soviet, my dad said me that they are bad people and that they want invade the Unites Estates".
"_Do not believe things say your father an Bush"
Ok,
1. I don't mind playing as the Russians on a game, BUT don't act like the Soviets were good people (No I'm not saying that all Russians are bad). But don't act like Stalin's purges, the persecution of Christians (yes there is persecution), the sending of people to Siberian concentration camps where many were worked to death, and the taking away of human rights and privileges is ok. This is just the TIP of the iceberg btw (you should hear some of the things Lenin said).
2. Dont act like you know what my Father thinks or says, he is a very smart man, and also to imply not to listen to what your father says is just down right ignorant (for most, remember who raised you).
3. I NEVER (ROFL) heard Bush say the Russians are coming to invade us, and even IF they were we would send them back to Moscow in tears.
4. Its the UNITED STATES not the "Unites Estates" to say Unites Estates in English means somebody is uniting a large piece of Property (i.e. "He is uniting the contractors property") I"ll excuse your English since it is a second language(not implying that its the only other language you know).
Now I feel like I have done a rating on a single quote than on your campain lol. But anyhow, this campain looks good and I'll be downlaoding the others soon, good job Blascapone.
[Edited on 10/07/05 @ 04:36 PM]
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polis_adrain1 |
Posted on 10/11/05 @ 07:21 PM
Playability: 4
Is Good ,,is interesting and funny,is the beginning of the ''battle of Stalingrad ''
Balance: 5
The Balance is OK. I like When the troopers fight crossing The Volga.
Creativity: 5
The Creativity is OK. The position of the german troopers in The Volga Is very Good.
Map Design: 5
The Map is very good , Is the city with the River Volga.
Story/Instructions: 5
The Story is Real and the instruccion is very clear.
Additional Comments:
Good Job Blascanope!!!
- Changed to a comment, Intrepid[Edited on 01/11/06 @ 06:51 PM]
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Blascapone
File Author |
Posted on 12/05/05 @ 08:09 AM
Thank you for the ratings. I´m really happy for the capaign liked you.
Also I want do some comments about Phoenix_SoR said about I wrote in the readme of The Battle for Stalingrad.
I wrote: "- I don't want play as a Soviet, my dad said me that they are bad people and that they want invade the Unites Estates".
He said: -1. I don't mind playing as the Russians on a game, BUT don't act like the Soviets were good people (No I'm not saying that all Russians are bad). But don't act like Stalin's purges, the persecution of Christians (yes there is persecution), the sending of people to Siberian concentration camps where many were worked to death, and the taking away of human rights and privileges is ok. This is just the TIP of the iceberg btw (you should hear some of the things Lenin said).
I say now: The wall of Berlin have fallen. I said "my dad said me that they are bad people"; THEY ARE, I said THEY ARE not THEY WAS. Now Russia is a "new" country. Siberian camps were horrible but... do you want I talk you about Guantánamo?
I wrote: -"_Do not believe things say your father an Bush"
He wrote: -2. Dont act like you know what my Father thinks or says, he is a very smart man, and also to imply not to listen to what your father says is just down right ignorant (for most, remember who raised you).
I say now: -It was a little joke. I recognize I´m not a great joker but you have find the difference between a joke and a serous thing.
He said: -3. I NEVER (ROFL) heard Bush say the Russians are coming to invade us, and even IF they were we would send them back to Moscow in tears.
I say now: - I say you again that you have find the difference between the serious things and joke things.
He said: -4. Its the UNITED STATES not the "Unites Estates" to say Unites Estates in English means somebody is uniting a large piece of Property (i.e. "He is uniting the contractors property") I"ll excuse your English since it is a second language(not implying that its the only other language you know).
I say now: - Can I commit a grammatical mistake, sir?
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Blascapone
File Author |
Posted on 12/27/05 @ 07:33 AM
.
More than 230 downloads and only two reviews. Why?
. |
Intrepid (id: iNtRePiD) |
Posted on 01/02/06 @ 01:09 PM
I think I have encountered a bug; for some reason I stopped receiving reinforcements when I tried to take Red Square. |
Blascapone
File Author |
Posted on 01/02/06 @ 04:10 PM
After taking the Red square or before?
It is strange, the other two reviewers didnt said something about it. I played it lots of times searching for bugs and sometimes I had the problem in the red square. I dont know why but when I make a scenario that has more than 80 triggers sometimes occurs odd acts. Try beggining again the scenario and deleting the save games of this campaign if you have anything. The bug only occurred less than 10% of the times I played. |
Talon Karrde |
Posted on 01/21/06 @ 02:26 AM
Playability: 3
On the whole, this first part of the 4 scenario Stalingrad campaign is approximately average. The author tried to recreate the fighting at Stalingrad, but only partially succeeded--there is no sense of the urgency that there truly was in Stalingrad, there is no feeling of fighting what was supposed to be by that time an undefeated foe. The player merely waltzes from encounter to semi-random encounter, killing Germans who were usually just randomly standing around in the middle of the street being bored. The player is not really drawn into the scenario at all, because of a combination of factors mostly described below.
Balance: 4
The balance was pretty good. By pretty good, I of course mean that for the Volga riverbanks and Red Square you have an infinite supply of soldiers, so it is more a count of how many waves it takes to achieve the objective rather than how much it truly challenged you. The fixed force sections of the scenario were well balanced, though, the Germans were challenging but the player wins (despite probably taking heavy losses, some of which are due to the poor map design that completely inhibits maneuver of units).
Creativity: 2
Creativity is somewhat lacking. Not only is it Stalingrad *again* (weren't there any *other* battles in Rusia?), but the author himself explicitly states that he is drawing inspiration from Call of Duty--Volga riverbanks to Red Square to Pavlov's house to the Central Station, though there are events in the scenario beyond what was in Call of Duty, they were few. Also, the gameplay area is bordered by arbitrary lines of sandbags or barbed wire, with nothing substantial beyond them. This definitely hurt creativity, for it shows that the general intuitiveness of the scenario is rather low. Finally, the player randomly jumps across various parts of Stalingrad, such as from defending Pavlov's house in the south to defending the Mameyev Kurgan in the north--but the player probably won't figure that out because of the lack of flares to show the player where he should be--or any other device of indication.
Map Design: 3
The map design is average. The Volga riverbanks were 95% dirt, nothing else and with few gaia objects. The actual city got a bit better, but any one area sill focues overly much on only one terrain type. There are more gaia objects, however, but most of these are merely destroyed sandbags irrationally scattered over wide areas, much as mines would be scattered over wide areas. While the buildings were sometimes clever compounds of various objects, most were simply one single building enlarged until it was approximately twice its size. Also, sometimes objects are poorly places, such as in Pavlov's house, so that the only effect they have is to really annoy the player because they get units stuck on them and whatnot.
Story/Instructions: 2
There is no real story, beyond "this is Stalingrad, go kill Germans." The instructions are sub-par, telling you simply to take this or that location without giving you any indication whatsoever where said location actually is. On top of this, everything that is said, is said by by "burned house," and whenever there's a voice over, its with a really bad *American* accent.
Additional Comments:
- Work on your map design, more terrain mixing, more and more varied use of gaia objects.
- Check your dialogue and instructions, make sure it all makes sense. American accents in Stalingrad are an enormously big "no-no."
- Quizes...why?
In general, it needs to be improved on all fronts. |
The_Interpreter |
Posted on 10/31/06 @ 05:05 AM
Good map and idea's. Although could have done a bit of work on the GRAMMATICAL ERRORS but it is all over a good series.
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The_Interpreter |
Posted on 10/31/06 @ 05:09 AM
I think You need to read your history books(refering to your quizzes) some parts of your storyline were historically incorrect. |
HGDL v0.8.2 |
Rating |
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3.4 | Breakdown |
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Playability | 4.0 | Balance | 4.0 | Creativity | 3.0 | Map Design | 3.0 | Story/Instructions | 3.0 |
Statistics |
Downloads: | 1,482 |
Favorites: [] | 0 |
Size: | 6.83 MB |
Added: | 09/28/05 |
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