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Author |
File Description |
Field Marshal BM |

Posted on 01/21/05 @ 05:56 PM (updated 05/24/12)
File Details |
Style: |
Other |
# of Scenarios: |
1 |
Version: |
Empires: Retail Release |
NA |
Pages: « First « 1 2 3 [4] | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Blascapone |
Hi Field Marshall, What is a packscape?
I´m not an english native and I dont know what means
One thing more, as you know I´m making a campaign about Stalingrad: I need testers, if you want you can be one of them, say me your e-mail and I´ll send you the scenarios I have ended :)[Edited on 08/05/05 @ 10:37 AM]
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Field Marshal BM
File Author |
Quoted from me: "Use packscape, you can probably find it with google."
Use google and look for a download. Its a program for opening .PK3 files. Which contain the sounds.
And about your campaign, I'd like to help you out but I have a full plate for the rest of this summer, So i'm afraid i cant :-/ Good luck with your scenarios though. And remeber, take your time and do it good the first time ;) |
Blascapone |
Thank you, Field Marshal, I have downloaded the packscape and I have extracted some sound files. The problem? Mi Call of Duty is not in english and I wanted extract the surrender message that the germans speak in the sewers for my own campaign (the campaign have a scenario in the sewers) but that voice is not in english, is in spanish :-/ |
mooman2000 |
Playability: 4
This was a little too easy. i think you could of won if you did nothing, but it was really fun to watch. the only thing preventing you from winning is which way you go.
Balance: 3
Germans had very good soliers compared to russia, but still, russia had too many. like i said in the playibility.
Creativity: 5
from here on, things skyrocket. sure, there are a lot of berlin scns, but this is so far the best. you got the voices, and you used soldiats to even it just a little. good thinking of units. i liked how you put a german with a megaphone asking for the russians to surrender. like i said before, the music was good, but it gets annoying after a while.
Map Design: 5
This map was the best of all scns ive seen (except for d-day massacure). this goes with creativity. the map looks like your in an actual town
Story/Instructions: 5
there is not much to say here. you were very clear on this. when you finished one objective, it moves you to another. good job.
Additional Comments: ive played this scn about six times and ive never been tired of it. there is one thing i do suggest. turn off the cheats. i found no bugs, except, when i destroyed anti tank nothing happened. otherwise, make some more, and i need some help with triggers.
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mooman2000 |
its da bomb. about 7-8 months late, people still talk about it. |
leonaidas |
Playability: 4.5
Good.
Balance: 3.5
Good but german army very small... and Ýnfinite conscripts.
Creativity: 4.5
Like MOH like COD...
Map Design: 4.5
Good design.Everywhere designed carefully.
Story/Instructions: 5
Story too small,too small but others are perfect.
Additional Comments:
I like it very much.Sounds are perfect.[Edited on 01/15/09 @ 01:52 PM]
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Artizan |
anyone got a backup version of this campaign? it was fun to play back in the days. |
Pages: « First « 1 2 3 [4] |

HGDL v0.8.0 |
Rating |
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4.6 | Breakdown |
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Playability | 4.5 | Balance | 4.0 | Creativity | 4.5 | Map Design | 4.8 | Story/Instructions | 5.0 |
Statistics |
Downloads: | 2,731 |
Favorites: [] | 0 |
Size: | 124.00 Bytes |
Added: | 01/21/05 |
Updated: | 05/24/12 |
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