This is my first scenario but ive already played it with people on gamespy and everyone seems to like it. its historically accurate on WWII right after the defeat of france. its fun and germany and italy still have lots of land to concuer and gain resources like africa, middle east, etc. i also have a pacific theature one coming soon, imade them at the same time but i need to upgrade the pacific one a little bit more. tell me what u think and im not good at doing triggers yet i only did the trigger where it give u tons of gold in gold mines and stone mines. and i want to make a trigger where u have to capture the capital of other countrys to defeat them but dont know how if anyone can tell me that would be great. and give me tips. thank u.
Well, im sure it would be quite fun if it didnt lag so much. I couldnt get it to stop lagging on single player so i thought it would be next to impossible on multiplayer.
USA is rather isolated and germany and italy are quite large. The balance seems fairly good for a 2v3 but it shouldnt have to be 2v3. Should be 3v3 with better balance. 6 hands are better than 4...
It was a creative idea but not rather well implemented. You should have triggers to create the buildings/units so there isnt such a long loading/downloading/playing/lag, etc. Make the players make their own citzens. If you want them to be able to build up fast, make lots of TCs.
Map Design: 2
The Map was entirely grass dying. Only a couple of cliffs differed. The water needs to have watery texture, there needs to be grass undergrowth under trees. terrain needs to be blended together. The units and buildings seemed a little random and simply added to the lag. And was that Spain all covered by trees? why? and wat was the soutwestern land mass covered by trees?
Nothing, there is nothing to tell you wat to do. There needs to be instructions, objectives, maybe even sidequests (ie: take over this gold mine)