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Author |
File Description |
Field Marshal BM |
Posted on 07/21/04 @ 02:05 PM (updated 05/24/12)
File Details |
Style: |
Other |
# of Scenarios: |
1 |
Version: |
Empires: Retail Release |
NA |
Author | Comments ( All | Comments Only | Reviews Only ) |
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EIA_Entropy |
Posted on 07/22/04 @ 12:08 PM
Well im downloading it now...but would it not be practical to use a trigger to "stop music" in the game? |
EEGamer4ever |
Posted on 07/22/04 @ 12:23 PM
First of all I want to say that I think this campaign can be great! Don't give it up, there are people waiting to play it. :)
The worst point is your spell/grammar. "Knote" instead of "note", "bulding" instead of "building"...small things like these can mess up your work. Also, in the dialogues, it was very confusing 'cause I didn't know who was talking. Could you please have one dialogue effect per character?
The camera movements were nice, but most of them were scripts in which units were followed. That was...yeah, quite boring.
But after all, this trailer was nice. It felt like I was sucked into the story.
And I liked the way how you enlarged the church! Very impressive.
So...I'm really looking forward to your campaign, BM
- EEGamer4ever |
EIA_Entropy |
Posted on 07/22/04 @ 03:12 PM
Nevermind my earlier comment the music was nice and set the mood....the trailer was very good, though as EE said the scripts were hard to follow being all in one paragraph and in the instructions and description you faid he moved to france in 1392 although when the trailer was loading it stated 1390 so you might want to proof read every thing...also the file was rather large for being a trailer I do hope the campaign will not exceed the max for submiting it.....other than that it looks like a very good campaign |
Field Marshal BM
File Author |
Posted on 07/23/04 @ 10:41 AM
I mixed up the dates?? woa, sry about that guys, and thanx for the comments. I'll work on those things, and like i said, when i do start working again, dont expect the campaign to come out TO soon, because i'm gunan be putting alot of work into this. If you want an idea of how long these thinbgs take, this trailer took 6 hours to make.. well again thanx for you're comments :-) |
Talon Karrde |
Posted on 07/23/04 @ 11:22 AM
Pretty damn nice, BM. Just a few things, mostly with the dialogue. The spelling errors are kinda annoying, ya know, but I'm sure you're working on those already. If you are going to have multiple people speaking in one dialogue block, I advise you get rid of the yellow name on top (ie, do not designate who's speaking) and whenever someone else begins talking, they should start on a new line. Also, a couple of the camera tracks go through buildings, which I think should be fixed. Other than these few things, I'm rather impressed. Damn good job. |
Field Marshal BM
File Author |
Posted on 07/26/04 @ 07:40 PM
I have bad news all, but it doesent realy effect much. First off there wont be an update for this intro, Because it messed up and wont let me load it now, so please just read the dialouge and dont proof read or look for errors because i had it fixed and all typed up, but it wont let me load it now :-( so the campaign works fine but there wont be an update for this. But this has not effected the campaign in anyway so dont worry about that. So thanks again all who left comments, and i still am open to hear em if you dident like anything (bar the dialouge) Sincerly, Field Marshal BM[Edited on 07/26/04 @ 07:41 PM]
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ViP3R |
Posted on 09/02/04 @ 09:20 AM
only thing wrong was the spelling mistakes. Looking forward to "handling the power" though! :) |
HGDL v0.8.2 |
Statistics |
Downloads: | 208 |
Favorites: [] | 0 |
Size: | 124.00 Bytes |
Added: | 07/21/04 |
Updated: | 05/24/12 |
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