(updated 05/01/04) Empires Heaven :: Lands of Iniquity
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Downloads Home » Campaigns » Lands of Iniquity

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Lands of Iniquity

Author File Description
Hank
File Details
Style: Fixed Force
# of Scenarios: 2
Version: Empires: Retail Release
Lands of Iniquity (UPDATED 5/1/04)
-----------------

This is a two scenario campaign, the first half of the full campaign.

The campaign is not historically accurate. The story, characters and events are fictional or somewhat fictional.

Features:

- Two full scenarios
- Intriguing story full of original dialogue and many, many cinematics
- Fixed force and RPG elements, including in-game decisions that can change the outcome of the final scenario
- Custom music

Feedback and bug reports can be sent to: Timskorn@aol.com

Thanks and enjoy.
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Am Shaegar Whoops sorry about that hank. I didn't noticed that. I was tired that night stayed up till 5:00 in the morning.

Lands Of Iniquity kicks butt. Check it out. I will be waiting for more updates ;)

[Edited on 05/03/04 @ 02:13 PM]

Hank
File Author
Thanks for the review, however I would recommend you type in at least a few sentences for each category explaining what you liked/disliked otherwise Heavengames will void your review. Glad you enjoyed it.
Byzantine_Warrior Great scenario. Amazing cinematics. I highly recommend this. :)
Confused Soldier 2-3 (or more) sentences per category. Need to explain why in each category.
Derfel Cadarn
Rating
4.6
Breakdown
Playability4.0
Balance4.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Lands of Iniquity is a campaign that was great mainly because of its storyline and its awesome, detailed cinematics. There were some moments that I actually laughed out loud, especially because of the conversations between the Count of Brittany and his servant. However other things sadly bring the score down.

Playability: 3
Although what there is is fun, it's way too short. The entire campaign can be played in approximately half an hour (though that, perhaps, is rushed). It feels more like a cinematic campaign with you interfering in the events a bit. On the positive side, what there is is great fun, the battles are intense (though a bit easy) and there is loads of atmosphere, mainly created by the cinematics. A low point for playability is the second scenario, in which until the final battle, the only troops to fight were one Count's men. The rest of the map was mostly empty, and you could basically blindly task Lucian from one objective point to the other without actually guiding him.

Balance: 4
Overall, the campaign was too easy; properly positioning your men is enough to win most battles and sieges. If you charge them in in good order, they will do all the work themselves and no micro-management is allowed (though the battles are entertaining to watch and are well laid out). The final battle of the second scenario was originally harder, but by abandoning your position and making a wide flanking movement, this can be easily passed by.

Creativity: 5
I rated this a 5; it doesn't really bring any new things into play, but picking some options was nicely done, and the story, although basic, was well implemented. The humour implemented in the campaign, especially ine the second scenario, was excellent and I found it creative in a serious campaign such as this. The entirely different reactions of the Counts, too (though historically they were Dukes), is something that proved a pleasant surprise. A very well deserved 5 indeed!

Map Design: 5
I was originally itching to give this a 4, because of some parts of the map are a bit bland, but I eventually decided to give it a 5, and this feeling was reinforced after having played a second time. Some more terrain blending would be most welcome, but it is what you should expect. However, where the countryside leaves some to be desired, I must stress that the cities are well laid out and are well furnished. I think this 5 is well deserved.

Story/Instructions: 5
This was definitely the best part of the campaign. The cinematics were among the best I have ever seen in an Empires campaign, and the dialogue was well written (although sometimes a bit clichéed or improbable). You kept playing the campaign just to see the next cinematic, and those were well worth it! The author uses all units to their best, showing the dead as well as the living and even a nice decapitation scene! (well, nearly)

Additional Comments:
This is a very fun campaign, especially now some vital bugs have been fixed. Balance and Playability were less good than the rest. I felt that the second scenario was missing some action.

Overall, I can suggest anyone to play this, and am anxiously awaiting the second installment in this two-part campaign!

[Edited on 05/02/04 @ 06:31 AM]

Hank
File Author
Thank you very much for the review Derfel. The issues you brought up are valid. It sounds like you didn't find ANY of the side "scenes" in scenario 2. There are three, and while that isn't a lot, they are there.

Thanks for the bug report on the end of scenario 2 as well, I've had a few reports on it already and will be addressing it and uploading a new version ASAP.
Mechstra I found one of the side quests - the criminal in the cottage. Proved useful in the battle.

Oh, yeah, the Count of Brittany is the coolest. :p
Derfel Cadarn Thanks for the update Hank, I'll play again tomorrow and adjust my score :)
Hank
File Author
Like I said in the forum, the update was only to correct the final cinematic in scenario 2 and the renaming of Captain Radcliff so your gameplay experience won't change.
Derfel Cadarn Ok, but now when I'll play I'll try to find the three extra scenes in the second scenario :D This campaign is enough fun to replay :)
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Rating
4.4
Breakdown
Playability3.5
Balance4.0
Creativity5.0
Map Design5.0
Story/Instructions4.5
Statistics
Downloads:1,335
Favorites: [Who?]0
Size:4.88 MB
Added:04/29/04
Updated:05/01/04
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