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Raid on telemark

Author File Description
MAULLY
File Details
Version: Empires: Retail Release
The race is on to develop the worlds first atomic weapon.One of the key ingredients in an atom bomb is heavy water,which the germans are trying to produce at a research plant in the Rjukan valley of Norway.Norwegian resistance fighters pulled off a daring sabotage mission at the facility,but the Germans quickly rebuilt it.The Allies must therefore once again add Telemark to their list of targets-if the Germans are successful in building an A-bomb, this war could be over in a hurry.


please post comments about this map as im new to making them but this is a very fun to play map plenty to do have fun
MAULLY
AuthorReviews   ( All | Comments Only | Reviews Only )
peterj1991
Rating
3.0
Breakdown
Playability4.0
Balance3.0
Creativity3.0
Map Design3.0
Story/Instructions2.0
Playability: 4
It was very fun to play there were multiple chalenges and obstacles which was very fun!

Balance: 3
The level was well balanced I liked that you had to build up and explore but also had some map idea.

Creativity: 3
The level was well sorta creative sorta not, 1/2 of the patton campain is based on stopping the germans from building atomic weapons so thats the sorta not, the sorta is is that I liked the valley idea and the fact you survived a B-29 crash and had to rebuild.

Map Design: 3
The map design was like most maps some forests a mother load of rocks and gold, bushes and a river or lake.

Story/Instructions: 2
There were no instructions so I had to do what usually comes naturally build and attack, if you hadnt told what the scenario was about on the download screen I would of had no idea what to do!

Additional Comments:
This is what kind of a scenario I like something where you need to build but plan,use strategy, and, scout or explore for where your objectives are. I also liked that there were towns and villages but, next time try to put in some roads or people or other things than just a few buildings, I did like that you had animals in fenced areas it made it feel more homy. Keep bringing in those good ideas! Oh and also try expiermenting with triggers if you dont know how you can email me at pjfarre@adelphia.net or go to the scenario desingn forum and ask things there. Good Map and Level hope to see more from you! good job!

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HGDL v0.8.0

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Rating
3.0
Breakdown
Playability4.0
Balance3.0
Creativity3.0
Map Design3.0
Story/Instructions2.0
Statistics
Downloads:477
Favorites: [Who?]0
Size:354.52 KB
Added:02/25/04