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Blue Dragon
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Author |
File Description |
Big Ulrich |
Posted on 02/12/04 @ 03:04 PM (updated 08/16/04)
File Details |
Style: |
Mix |
# of Scenarios: |
8 |
Version: |
Empires: Retail Release |
Pirates, Sea battles, land battles, a labyrinth, break the walls of a big town, rescue a hostage and lots of more action!!!
Version 1.0.3
Patch 1.0.1 recommended.
For more info check:
http://www.littmann.mynetcologne.de/
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Pages: [1] 2 3 » Last » | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Midgard Eagle |
Posted on 02/12/04 @ 05:38 PM
Your campaign sounds good, but I'd recommend you spend some more time writing your introductions. You'll probably not get more than a '2' for that one.
Try to make them at least half a page long. |
Confused Soldier |
Posted on 02/12/04 @ 08:05 PM
What was the objective for the first level?
P.S. Don't forget to put an objective at the beginning where you have the boat.[Edited on 02/14/04 @ 10:21 PM]
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Big Ulrich
File Author |
Posted on 02/13/04 @ 01:48 AM
Hi Confused Soldier ;-)
as being told in the Movie, which runs, if you contact first time the white guys on their island, you have to ship Mr.Brown and three of his fellow to the gate in the north-west. Be carefull, that gate will let you thru only if all enemies are beaten.
Guess you will not be the only one having overseen this. That's why i will add a target display in that scenario, to ensure, that everyone knows what to do.
Plz everyone having problems with the playablitiy, post it here or email me. I will do an update of this file with the most desired wishes. Some spell-check would be nice, too ;-)
This weekend i will post a guideline for this campaign on my hp. Maybe, that can be usefull for you guys, too.
Thanks and enjoy,
Ulrich
Notes later added:
- player objective added for first scenario in Version 1.0.2
- Hank: Sorry, wrong spelling. Of course i mean 'player objectives' instead of 'target display'.
- Guideline posted at:
http://www.littmann.mynetcologne.de/Empires/campaign/BlueDragon.html
- Confused Soldier, reading your new PS, i do not agree, because i do not like games were the player get told everything, do this now and that after. I like to give the player some freedom to explore the map and evolve his own strategy.[Edited on 02/15/04 @ 09:11 AM]
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Hank |
Posted on 02/13/04 @ 04:11 AM
Big Ulrich, do you know how to add player objectives in Empires? If you haven't added them into this scenario I think they would greatly help clear up what players need to do in your scenario. |
Confused Soldier |
Posted on 02/15/04 @ 10:10 PM
Okay. It's what you want since it is your campaign. So I won't argue with that.[Edited on 02/15/04 @ 10:11 PM]
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DiscoMatt |
Posted on 02/26/04 @ 05:08 PM
big im having problems beating the the "Landng" scn i defeated all the enemys but it still doesn't let me pass the gate. What did i do wrong? |
Big Ulrich
File Author |
Posted on 02/27/04 @ 03:06 PM
Hi DiscoMatt,
should be in the player objectives. Eliminate all french in the north of the island and all pirates in the east. Then land with Mr. Brown and three of his fellow at the entry of the Gate. Having done like this, the Gate will open. Move Mr. Brown and the three fellows to the Chinese Bar and you achieve victory. |
DiscoMatt |
Posted on 02/27/04 @ 04:22 PM
ok i beat it i guess i misred it cuz i had Mr. Brown and 2 fellows not 3. |
Big Ulrich
File Author |
Posted on 02/27/04 @ 06:43 PM
Hi DiscoMatt,
great news. Hope you will get the rest, too ;-) |
DiscoMatt |
Posted on 02/27/04 @ 08:28 PM
i got far im on the 6th level.[Edited on 02/27/04 @ 08:29 PM]
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Pages: [1] 2 3 » Last » |
HGDL v0.8.2 |
Rating |
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3.7 | Breakdown |
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Playability | 5.0 | Balance | 2.0 | Creativity | 5.0 | Map Design | 4.5 | Story/Instructions | 2.0 |
Statistics |
Downloads: | 1,135 |
Favorites: [] | 0 |
Size: | 4.27 MB |
Added: | 02/12/04 |
Updated: | 08/16/04 |
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