Read my review of "A BRIDGE TO FAR" by the same author to get the main details, it's a random map with deathmatch resources, the only change is that there is a ton of dolphins that stands still, haven't been put on explore. I'd advise all not to download this but instead play a singleplayer game with an island map.
And to warchild1: Please create real scenarios instead of submitting generated maps with small changes.
BTW, I'd advise you to download the scenario editor manual from SSSi and read a couple of online tutorials if you don't know how triggers work.
Posted on 02/14/04 @ 07:46 PM
sorry to say, but XXXDKXXX says the truth. Your 'scenario' is just the basic start for designing a scenario and nothing more. I think its okay to overwork a random map, but it need some more work as you did in this first try. Again some triggers would be nice, do a loop to make the dophins explore every 2 minutes. Give the computer some extras. And why are cheats on? If you do not like triggers, take away the dolphins and add some more eye-candy as gardens around the TC's or little islands.
Guess you spend about half an hour on this one. Give it some more work and replace this file as i will do with my own laggy scenario ;-)
Good luck, check out details.
[Edited on 02/14/04 @ 07:47 PM]
Posted on 02/25/04 @ 10:03 PM
hi mate i agree with them but if your i cant work out how to use triggers for the life of me ive read all the how to fact sheets and still dont understand how to do it are you having the same prob MAULLY