DietrichStahl
Member
posted 08-24-09 08:41 AM EDT (US)
I was wondering, how would I go about making a map purely cinematic, a movie?
I've been twiddling with the scenario editor for some time now, and haven't been able to figure it out.
*scratch head*
DietrichStahl
Member
posted 08-27-09 12:06 PM
EDT (US)
5 / 9
Gotcha.
Many thanks, guys.
I'm importing my own sound files now for extra flexibility in my choices.
DietrichStahl
Member
posted 08-28-09 03:54 AM
EDT (US)
7 / 9
Progress is good.
Had several short-lived problems.
When starting a map, I used to use a "chat message contains" ... blankety blank, and then manually type it to start it all in motion. One little button changed that.
(NOT) <chat=blankety blank>
lol.
I'm stuck between deciding to recruit neighborhood voice talent, or just using in-game chat, or dialogue or the like.
Another issue.
I create several units in a select place, put them all as one object group, and I use Effect=Kill (object=whatever units)
I test the game, and run camera script, etc, to where the bodies are.
I noticed the bodies slipping away beneath the ground, as it does during normal play. I've tried Unit=Attribute "IncreaseRottingTime" or whatever, and tried it several ways, to no avail. Instead of using the effect=kill, I've tried making it into an animation and setting the animation to pause once the death animation is done, and at the dead animation, and freezing it and pausing it between the dead animation and before they disappear into the ground, also to no avail.
Any ideas?
And any ideas on a cinematic scenario you fellows would like to see cooked up?
jocamar
Member
posted 08-28-09 08:11 AM
EDT (US)
8 / 9
Sveral people have asked this you just need to make the rotting time reamining increase and make it loop. Don't forget to put include in cinematic. This is explained in further detail in other topics.
DietrichStahl
Member
posted 08-28-09 02:29 PM
EDT (US)
9 / 9
Thanks.
Everything's been put on hold temporarily.
Having PC troubles, and may have to buy a new one. Not looking foreward to that, being as flat broke as I am. (Damned area I live in doesn't have any jobs either :\)