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Empires Heaven » Forums » Scenario Design Discussions » What do the People Want?
Topic Subject:What do the People Want?
posted 01-03-09 01:47 PM EDT (US)         
I'm not 100% sure if this thread should be in the Scen. Design Section, but it seemed like the best place for it.

Anyways, I'm making a campaign dealing with a Japanese peasant uprising and I wanted to see what elements forummers want to seem implemented. These elements could be mission style, side quests, etc. Suggestions welcome and I hope to have a trailer up in a few days.

posted 01-03-09 03:22 PM EDT (US)     1 / 1       
I would like lots of sidequests and choices you could make so that everytime I played it I could beat in a different way.
A large siege would be cool to with the allied and enemy AI's fighting and you helping by doing some sidequests(take out a catapult for example).
Being able to hire mercenaries is something your campaign should have (since its an uprising) and the different classes should be very unique (for exemple swordsman should have lots of hp and less attack strength so they can hol the enemies for the arches or cavalry to kill).

PS: If you could you should try something like you starting with some peasants and evolve them, by doing quests buying equipment and paying for training, until they could become Samurai's.
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