You must be logged in to post messages.
Please login or register

Scenario Design Discussions
Moderated by GoSailing

Hop to:    
Welcome! You are not logged in. Please Login or Register.7 replies
Empires Heaven » Forums » Scenario Design Discussions » Need help
Bottom
Topic Subject:Need help
jocamar
Member
posted 12-26-08 11:42 AM EDT (US)         
Well, its probably a stupid question but I'm new here and wanted to upload some maps that I've been making for myself (since Empires Heaven closed) but I dont know how. The files dont show up in the scenarios folder (altough the ones I've downloaded show up).
So what im asking is in what folder are the maps you create and how do I zip them.

Sorry for the noob question ^^
AuthorReplies:
Rotaretilbo
Member
(id: Brandon Rebuga)
posted 12-27-08 01:53 AM EDT (US)     1 / 7       
You'll probably want to look in

C:\Program Files\Activision\Empires Dawn of the Modern World\Data\Scenarios

"Also, I'm no clearer on what WIFOM is really, although I gather it's something to do with Thymole being gay..." -Sassenach
"I don't lie in my claims and I don't intend to." -WeeMicky
"OH MY GOD A DINOSAUR" -Peter Fallon
jocamar
Member
posted 12-31-08 06:48 PM EDT (US)     2 / 7       
Thanks for the help but I found them with the search function. They were in the appdata folder.

Btw, I've posted them already so if anyone wants it you can find it here.
Creeps_1
Member
posted 01-01-09 10:44 PM EDT (US)     3 / 7       
Never mind

[This message has been edited by Creeps_1 (edited 01-02-2009 @ 01:48 AM).]

jocamar
Member
posted 01-02-09 09:14 AM EDT (US)     4 / 7       
I need some help again. I am making a scenario and I need units to heal when in cover (for example near some sandbags)but I don't want them to heal above their max hit points. Anybody knows how its done.

This is the trigger I have now.

Heal trigger:
-Always true and looping

Unit (--> soldiers in cover --> has attribute hitpoints+ min0%/max100%) hitpoints increase by 1
Rotaretilbo
Member
(id: Brandon Rebuga)
posted 01-02-09 12:25 PM EDT (US)     5 / 7       
Try this:

IF
Soldier in Cover exists
Soldier in Cover HP < MaxHP

THEN
Soldier in Cover HP ++

Make sure to declare Soldier in Cover as a single dynamic object and then loop it.

"Also, I'm no clearer on what WIFOM is really, although I gather it's something to do with Thymole being gay..." -Sassenach
"I don't lie in my claims and I don't intend to." -WeeMicky
"OH MY GOD A DINOSAUR" -Peter Fallon
jocamar
Member
posted 01-02-09 02:57 PM EDT (US)     6 / 7       
Thanks for the help. I found out that I could get that effect to if I changed the trigger like this:

Heal trigger:
-Always true and looping

Unit--> soldiers in cover (has attribute hitpoints min0%/max99%) hitpoints increase by 1

I don't know why with 100% it didn't work.
Creeps_1
Member
posted 01-02-09 07:15 PM EDT (US)     7 / 7       
You could just create a auto healing building (its generic) and with triggers set how fast it heals.
You must be logged in to post messages.
Please login or register

Hop to:    

Empires Heaven | HeavenGames